Shaintar_J&L_Defenders of Stahlheim
Riding Cave Lizard
Description: These rare carnivorous large lizards are 8-10 feet long, half of which is tail. With gray/brown coloration of their scaly hide, these native creatures are able to climb up walls and across ceiling to drop onto their pray from above. Domesticated and trained by the dwarves of Stahlheim for riding akin to horses.
[Note: Not useful for hauling wagons and such]
Cave Lizards, Riding:
Attributes: Agility d8, Smarts d6 (A), Spirit d6, Strength d12, Vigor d8
Skills: Climbing D10, Fighting D6, Notice D6, Stealth D8,
Pace: 8 Parry: 5 Toughness:9(1)
Resource: Value -4 , -4 Availability [Found only in the mountains]
Armor +1: Scaly hide
Wall Walking: Cave lizards can move on all but the smoothest vertical surfaces with ease, and can move upside down with a Climbing roll.
Fleet Footed: Cave lizards move at a Pace of 8 normally, but roll a d8 for running.
Tongue Strike: Cave Lizards can fire their tongues up to 2” with exceptional accuracy (use Fighting skill for this attack),to try to grab a target no larger than themselves. This is like a Grapple attack and cave lizards can damage the target in subsequent rounds using Grapple rules but doing Str+d8 bite damage.
Infravision/Low Light Vision: See perfectly in the dark to low light condition, in bright light such as sunlight -2 vision.
Not Slowed in Difficult Terrain: Mountainous, rocky, steep type.
Slowed normally by snow/thick vegetation.